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[OCG] 07/05/18: Duelist Pack: Legend Duelist

 
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MensagemEnviada: Mon May 07, 2018 11:32 am    Assunto: [OCG] 07/05/18: Duelist Pack: Legend Duelist Responder com Citação



[OCG] 07/05/18: Duelist Pack: Legend Duelist 3



Duelist Pack: Legend Duelist 3 is a Duelist Pack in the Yu-Gi-Oh! Official Card Game.

Breakdown
There are 5 cards per pack and 15 packs per box. The set contains 56 cards.

======================

Duelist Pack: Legend Duelist Card List

DP20-JP000
DP20-JP001 Blue-Eyes Chaos Dragon
DP20-JP002 Blue-Eyes Solid Dragon
DP20-JP003 Bingo Machine GO! GO!
DP20-JP004
DP20-JP005
DP20-JP006
DP20-JP007
DP20-JP008 Maiden with Eyes of Blue
DP20-JP009
DP20-JP010
DP20-JP011
DP20-JP012 Cyber Eternity Dragon
DP20-JP013 Cyber Pharos
DP20-JP014 Cyberload Fusion
DP20-JP015
DP20-JP016
DP20-JP017
DP20-JP018
DP20-JP019
DP20-JP020 Cybernetic Revolution
DP20-JP021
DP20-JP022
DP20-JP023 Blackwing Full Armored Master
DP20-JP024 Blackwing – Simoom the Poison Winds
DP20-JP025 Blackwing – Auster the South Wind
DP20-JP026
DP20-JP027
DP20-JP028
DP20-JP029
DP20-JP030
DP20-JP031
DP20-JP032
DP20-JP033
DP20-JP034 Starliege Photon Blast Dragon
DP20-JP035 Photon Vanisher
DP20-JP036
DP20-JP037
DP20-JP038 Photon Change
DP20-JP039
DP20-JP040
DP20-JP041
DP20-JP042
DP20-JP043
DP20-JP044
DP20-JP045
DP20-JP046
DP20-JP047
DP20-JP048
DP20-JP049
DP20-JP050
DP20-JP051
DP20-JP052
DP20-JP053
DP20-JP054
DP20-JP055
DP20-JP??? "Power Bond"
DP20-JP??? "Chaos Form"
DP20-JP??? "Black Whirlwind"
DP20-JP??? "Galaxy-Eyes Photon Dragon"
DP20-JP??? "Photon Thrasher"
DP20-JP??? "The Melody of Awakening Dragon"

======================

Duelist Pack: Legend Duelist spoiler



DP20-JP001 Blue-Eyes Chaos Dragon
Level 8 DARK Dragon Ritual Effect Monster ATK 3000 DEF 0
You can Ritual Summon this card with “Chaos Form”. Must be Ritual Summoned.(1) Cannot be targeted by, or destroyed by, an opponent’s card effect.(2) When this card declares an attack, if this card was Ritual Summoned using “Blue-Eyes White Dragon”: You can activate this effect; if this card attacks a Defense Position monster this turn, inflict piercing battle damage, also change the battle positions of as many monsters your opponent controls as possible, and if you do, the ATK/DEF of each changed monster becomes 0.

DP20-JP002 Blue-Eyes Solid Dragon
Level 8 LIGHT Dragon Effect Monster ATK 2500 DEF 2000
You can use each effect among the (1)st and (2)nd effects with this card’s name only once per turn. (1) If this card is Normal/Special Summoned: You can target 1 face-up monster your opponent controls; negate that monster’s effects. (2) When an opponent’s card or effect is activated (Quick Effect): You can shuffle this card on the field into the Deck, and if you do, Special Summon 1 “Blue-Eyes White Dragon” from your Deck.

DP20-JP003 Bingo Machine GO! GO!
Normal Spell Card
You can activate a card with this card’s name only once per turn.
(1) Reveal 3 of these cards (from either or both categories) from your Deck, your opponent randomly chooses 1 of them, you add it to your hand, and shuffle the rest back into the Deck.
• “Blue-Eyes” monster
• Spell/Trap that specifically lists the card(s) “Blue-Eyes White Dragon” and/or “Blue-Eyes Ultimate Dragon” in its text, except “Bingo Machine GO! GO!”

DP20-JP012 Cyber Eternity Dragon
Level 10 LIGHT Machine Fusion Effect Monster ATK 2800 DEF 4000
Materials: 1 “Cyber Dragon” monster + 2 Machine monsters
(1) If you have a Machine Fusion Monster in your GY, this card cannot be targeted by, or destroyed by, an opponent’s card effect. (2) If this Fusion Summoned card is sent to the GY by your opponent: You can Special Summon 1 “Cyber Dragon” from your hand, Deck, or GY. (3) You can banish this card from your GY; during this turn, Fusion Monsters you control cannot be targeted by, or destroyed by, an opponent’s card effect.

DP20-JP013 Cyber Pharos
Level 1 LIGHT Machine Effect Monster ATK 0 DEF 2100
You can only use this card name’s (3) effect once per turn.
(1) You can Special Summon this card (from your hand) by Tributing 1 Machine monster. (2) Once per turn: You can Fusion Summon 1 Machine Fusion Monster from your Extra Deck, using monsters you control or have in your hand as Fusion Materials. (3) When a Fusion Monster you control is destroyed by battle: You can banish this card from your GY; add 1 “Power Bond” from your Deck to your hand.

DP20-JP014 Cyberload Fusion
Quick-Play Spell Card
You can only activate 1 card with this card’s name per turn.
(1) Fusion Summon 1 Fusion Monster that lists a “Cyber Dragon” monster as material from your Extra Deck, by shuffling monsters you control or you have that are banished into the Deck as Fusion Materials, also monsters you control cannot attack for the rest of this turn, except the Special Summoned monster.

DP16-JP020 Cybernetic Revolution
Normal Trap Card
You can only activate a card with this card’s name once per turn:
(1) Tribute 1 “Cyber Dragon” you control; Special Summon from the Extra Deck 1 Fusion Monster that lists a “Cyber Dragon” monster as a Fusion Material, but it cannot attack directly, and is destroyed during the End Phase of the next turn.

DP20-JP023 Blackwing Full Armored Master
Level 10 DARK Winged Beast Synchro ATK 3000DEF 3000
Materials: 1 “Blackwing” Tuner + 1+ non-Tuner monsters
(1) Unaffected by other card effects.(2) Each time a monster your opponent controls activates an effect, put 1 Wedge Counter on that monster when that effect resolves (max 1).(3) Once per turn: You can target 1 monster your opponent controls that has a Wedge Counter; take control of it.(4) Once per turn, during your End Phase: You can destroy all monsters on the field with Wedge Counters.

DP20-JP024 Blackwing – Simoom the Poison Winds
Level 6 DARK Winged Beast Effect Monster ATK 1600DEF 2000
You can only use this card name’s effect once per turn.
(1) If you control no monsters: You can banish 1 other “Blackwing” monster from your hand; place 1 “Black Whirlwind” directly from your Deck to your Spell & Trap Zone face-up, then, you can either send this card from your hand to the GY, or immediately after this effect resolves, Normal Summon this card from your hand without Tributing a monster. The “Black Whirlwind” placed by this effect is sent to the GY during the End Phase, and you take 1000 LP. You cannot Special Summon monsters from your Extra Deck for the rest of this turn, except DARK monsters.

DP20-JP025 Blackwing – Auster the South Wind
Level 4 DARK Winged Beast Tuner Effect MonsterATK 1300DEF 0
Cannot be Special Summoned.(1) When this card is Normal Summoned: You can target 1 of your banished Level 4 or lower “Blackwing” monster; Special Summon it in Defense Position.
(2) You can banish this card from your GY; activate 1 of these effects.
• Place Black Feather Counters on 1 “Black-Winged Dragon” you control equal to the number of cards your opponent controls.
• Place as many Wedge Counters possible on face-up monsters your opponent controls (max 1 each).

DP20-JP034 Starliege Photon Blast Dragon
Rank 4 LIGHT Dragon Xyz Effect Monster ATK 1800 DEF 2500
Materials: 2 Level 4 monsters
(1) If this card is Xyz Summoned: You can Special Summon 1 “Photon” monster from your hand.(2) While this Xyz Summoned card is face-up in a Monster Zone, monsters you control that have 2000 or more ATK cannot be targeted by the effects of your opponent, nor destroyed by the effects of your opponent. (3) Once per turn, during the opponent’s turn: You can detach 1 Xyz Material from this card, then target 1 “Galaxy-Eyes Photon Dragon” in your GY or among your banished cards; Special Summon that monster.

DP20-JP035 Photon Vanisher
Level 4 LIGHT Warrior Special Summon ATK 2000 DEF 0
This card cannot be Normal Summoned/Set. You can Special Summon this card (from your hand) if you control a “Photon” or “Galaxy” monster. You can only Special Summon “Photon Vanisher” once per turn. (1) If this card is Special Summoned: You can add 1 “Galaxy-Eyes Photon Dragon” from your Deck to your hand.
(2) This card cannot attack the turn it is Special Summoned. (3) A monster that is Xyz Summoned using this card on the field as materials gains the following effect.
• Monsters this card destroys by battle are banished instead of being sent to the GY.

DP20-JP038 Photon Change
Continuous Trap Card
Send this card to the GY during your second Standby Phase after being activated. You can only use the (1) effect of this card’s name once per turn.(1) Send 1 “Photon” or “Galaxy” monster you control to the GY, the apply one of the following effects. If “Galaxy-Eyes Photon Dragon” is sent, then apply both in sequence.
• Special Summon 1 “Photon” monster from your Deck that has a different original name than that of that monster.
• Add 1 “Photon” card from your Deck to your hand, except “Photon Change”.
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